goodlisten

Chapter

Designing the Perfect Game
listen on Spotify
41:55 - 50:32 (08:37)

The hosts discuss the key elements of designing the perfect game, including good and unique art, good sound, and accessibility features. They also explore the possibility of creating a Mario Paint-style creator section in the game and including modding capabilities.

Clips
Discussing the key elements needed to create the perfect video game, including good and unique art, sound, and accessibility features.
41:55 - 49:17 (07:21)
listen on Spotify
Video Games
Summary

Discussing the key elements needed to create the perfect video game, including good and unique art, sound, and accessibility features.

Chapter
Designing the Perfect Game
Episode
The Emmy Losing Episode
Podcast
Distractible
The hosts discuss how video game titles can be both misleading and insignificant, with examples from popular games like Mass Effect, Half-Life, and Five Nights at Freddy's.
49:17 - 50:32 (01:15)
listen on Spotify
Video Games
Summary

The hosts discuss how video game titles can be both misleading and insignificant, with examples from popular games like Mass Effect, Half-Life, and Five Nights at Freddy's.

Chapter
Designing the Perfect Game
Episode
The Emmy Losing Episode
Podcast
Distractible