Chapter

Designing the Perfect Game
The hosts discuss the key elements of designing the perfect game, including good and unique art, good sound, and accessibility features. They also explore the possibility of creating a Mario Paint-style creator section in the game and including modding capabilities.
Clips
Discussing the key elements needed to create the perfect video game, including good and unique art, sound, and accessibility features.
41:55 - 49:17 (07:21)
Summary
Discussing the key elements needed to create the perfect video game, including good and unique art, sound, and accessibility features.
ChapterDesigning the Perfect Game
EpisodeThe Emmy Losing Episode
PodcastDistractible
The hosts discuss how video game titles can be both misleading and insignificant, with examples from popular games like Mass Effect, Half-Life, and Five Nights at Freddy's.
49:17 - 50:32 (01:15)
Summary
The hosts discuss how video game titles can be both misleading and insignificant, with examples from popular games like Mass Effect, Half-Life, and Five Nights at Freddy's.