Chapter

Hacking Footsteps in Video Games
listen on Spotify
03:39 - 07:33 (03:54)

The podcast discusses how a gamer learned about packet sniffing and memory injection to intercept function calls and modify sounds within video games such as Counter-Strike. The idea evolved into using the sound information on the computer itself.

Clips
After his mother spent everything on a brand new computer, it crashes and he waits for half an hour before jumping into a chat room to discuss the X-Files.
03:39 - 05:22 (01:43)
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Technology
Summary

After his mother spent everything on a brand new computer, it crashes and he waits for half an hour before jumping into a chat room to discuss the X-Files.

Chapter
Hacking Footsteps in Video Games
Episode
61: Samy
Podcast
Darknet Diaries
The speaker explains how they used packet sniffing, memory injection, and intercepting function calls within the DLLs of Counter-Strike to gain an advantage in the game by intercepting things like footsteps, and reveals their interest in learning how to pull that information.
05:22 - 07:33 (02:10)
listen on Spotify
Hacking
Summary

The speaker explains how they used packet sniffing, memory injection, and intercepting function calls within the DLLs of Counter-Strike to gain an advantage in the game by intercepting things like footsteps, and reveals their interest in learning how to pull that information.

Chapter
Hacking Footsteps in Video Games
Episode
61: Samy
Podcast
Darknet Diaries