Chapter

Hacking Footsteps in Video Games
The podcast discusses how a gamer learned about packet sniffing and memory injection to intercept function calls and modify sounds within video games such as Counter-Strike. The idea evolved into using the sound information on the computer itself.
Clips
After his mother spent everything on a brand new computer, it crashes and he waits for half an hour before jumping into a chat room to discuss the X-Files.
03:39 - 05:22 (01:43)
Summary
After his mother spent everything on a brand new computer, it crashes and he waits for half an hour before jumping into a chat room to discuss the X-Files.
ChapterHacking Footsteps in Video Games
Episode61: Samy
PodcastDarknet Diaries
The speaker explains how they used packet sniffing, memory injection, and intercepting function calls within the DLLs of Counter-Strike to gain an advantage in the game by intercepting things like footsteps, and reveals their interest in learning how to pull that information.
05:22 - 07:33 (02:10)
Summary
The speaker explains how they used packet sniffing, memory injection, and intercepting function calls within the DLLs of Counter-Strike to gain an advantage in the game by intercepting things like footsteps, and reveals their interest in learning how to pull that information.