The podcast host wonders if space exploration video games could inspire young people to become engineers and scientists, developing an interest into space exploration. He notes that such interests could support the intellectual progress of humanity as we watch hopeful observations of far-off planets and star systems.
The 2002 sci-fi movie Minority Report's predictions on the use of AR/VR technology, digital billboards, and predicting human behavior are becoming a reality today.
The speaker discusses how playing space exploration games can spark interest in space sciences, leading young people to pursue careers in the field.