Chapter
Clips
Summary
The idea of using advanced A.I. to simulate games between historic NBA teams is discussed, considering the current capabilities of A.I. and the vast amount of data available for analysis.
ChapterSimulating Games in the Digital Age
EpisodeArcades: Nostalgia Abounds
PodcastStuff You Should Know
The possibility of playing a simulated game that would play out similarly to a real-life situation is discussed, while also addressing the use of the term "quarters" in sports.
19:39 - 21:35 (01:55)
Summary
The possibility of playing a simulated game that would play out similarly to a real-life situation is discussed, while also addressing the use of the term "quarters" in sports.
ChapterSimulating Games in the Digital Age
EpisodeArcades: Nostalgia Abounds
PodcastStuff You Should Know
The value of tokens used to play arcade games has changed over time, and games no longer cost just a quarter.
21:35 - 22:38 (01:02)
Summary
The value of tokens used to play arcade games has changed over time, and games no longer cost just a quarter. Nowadays, some places like Dave and Buster's offer game cards where the price per play is not easily noticeable unless you read the fine print.
ChapterSimulating Games in the Digital Age
EpisodeArcades: Nostalgia Abounds
PodcastStuff You Should Know
The golden age of video arcades was in the late 70s and early 80s, providing a specific space for kids to roam freely and spend as much time and money as they wanted on the new phenomenon of stand-up video arcade machines.
22:38 - 23:59 (01:20)
Summary
The golden age of video arcades was in the late 70s and early 80s, providing a specific space for kids to roam freely and spend as much time and money as they wanted on the new phenomenon of stand-up video arcade machines. Unlike pinball machines, these video arcades were mind-blowing for children of the time.