Chapter

The Healing Power of Gaming
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31:06 - 42:36 (11:30)

Clinical studies have shown that casual games like Candy Crush Saga can reduce cravings for food or cigarettes by 25%. These games can also help cancer patients take their medication consistently and increase their overall quality of life.

Clips
Clinical studies show that Candy Crush can reduce cravings for food or cigarettes by 25%, and the game teaches players to think and live like a game designer.
31:06 - 34:20 (03:13)
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Candy Crush
Summary

Clinical studies show that Candy Crush can reduce cravings for food or cigarettes by 25%, and the game teaches players to think and live like a game designer. Despite being dismissed as childish by some, hundreds of thousands of players have seen measurable improvements within weeks of playing.

Chapter
The Healing Power of Gaming
Episode
#93: Jane McGonigal on Getting More Done with Less Stress and The Health Benefits of Gaming
Podcast
The Tim Ferriss Show
Research has shown that visual distractions such as video games can block cravings for up to four hours because they occupy the visual processing center of the brain, preventing the mind from obsessing over what it is craving.
34:20 - 35:29 (01:09)
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Cravings
Summary

Research has shown that visual distractions such as video games can block cravings for up to four hours because they occupy the visual processing center of the brain, preventing the mind from obsessing over what it is craving. These visual distractions can even create post-game flashbacks, further distracting the brain from the craving.

Chapter
The Healing Power of Gaming
Episode
#93: Jane McGonigal on Getting More Done with Less Stress and The Health Benefits of Gaming
Podcast
The Tim Ferriss Show
The book cites a thousand peer-reviewed scientific studies on the benefits of play, including its ability to provide preventative benefits for hours.
35:29 - 37:22 (01:53)
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Play
Summary

The book cites a thousand peer-reviewed scientific studies on the benefits of play, including its ability to provide preventative benefits for hours. Could a potential prescription be to play Candy Crush Saga for 15 minutes before heading out for the night?

Chapter
The Healing Power of Gaming
Episode
#93: Jane McGonigal on Getting More Done with Less Stress and The Health Benefits of Gaming
Podcast
The Tim Ferriss Show
Hope Lab, a group in Palo Alto, has created a video game to help cancer patients take all their necessary chemotherapy medication by changing how they view themselves and their treatment, resulting in patients who are better able to stick to their medication schedules.
37:23 - 42:36 (05:13)
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Cancer
Summary

Hope Lab, a group in Palo Alto, has created a video game to help cancer patients take all their necessary chemotherapy medication by changing how they view themselves and their treatment, resulting in patients who are better able to stick to their medication schedules.

Chapter
The Healing Power of Gaming
Episode
#93: Jane McGonigal on Getting More Done with Less Stress and The Health Benefits of Gaming
Podcast
The Tim Ferriss Show