Chapter
Clips
In the early days of video games, developers had to find clever ways to optimize graphics for speed due to hardware limitations.
2:31:27 - 2:35:38 (04:11)
Summary
In the early days of video games, developers had to find clever ways to optimize graphics for speed due to hardware limitations. This included creating separate programs specifically optimized for certain image sizes and implementing compiled shapes to improve efficiency.
ChapterThe Importance of a Programmer's Toolbox
Episode#309 – John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets
PodcastLex Fridman Podcast
The human brain functions through finding ways to query its vast collection of knowledge, with slight hints or cues helping to refine the search.
2:35:38 - 2:37:54 (02:15)
Summary
The human brain functions through finding ways to query its vast collection of knowledge, with slight hints or cues helping to refine the search. Programmers with a vast toolbox of knowledge and experience also utilize this approach, allowing them to easily retrieve memories of previous tasks and programming languages.
ChapterThe Importance of a Programmer's Toolbox
Episode#309 – John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets
PodcastLex Fridman Podcast
John Carmack explains how the design freedom in video games has evolved from Wolfenstein to Doom and Minecraft, with small advancements leading to endless possibilities for creativity.
2:37:54 - 2:42:15 (04:20)
Summary
John Carmack explains how the design freedom in video games has evolved from Wolfenstein to Doom and Minecraft, with small advancements leading to endless possibilities for creativity.