Chapter
Clips
In this podcast, the guest proposes that the creative tension between the bishop and knight in chess is what makes the game compelling and dynamic, as their distinct capabilities have been balanced by humanity over hundreds of years.
28:59 - 30:50 (01:50)
Summary
In this podcast, the guest proposes that the creative tension between the bishop and knight in chess is what makes the game compelling and dynamic, as their distinct capabilities have been balanced by humanity over hundreds of years.
ChapterThe power of AI in game design
Episode#299 – Demis Hassabis: DeepMind
PodcastLex Fridman Podcast
Using AI for game balancing could save game developers thousands of hours of human testers to balance a game, as demonstrated by the success of AlphaGo in self-balancing during millions of games played against itself.
30:50 - 36:07 (05:17)
Summary
Using AI for game balancing could save game developers thousands of hours of human testers to balance a game, as demonstrated by the success of AlphaGo in self-balancing during millions of games played against itself.