Chapter
Understanding Quaternions for Robotics Engineers and Graphics Programmers
This podcast explores the use of quaternions for robotics and graphics programming in 3D space rotations. It is not recommended for those who are not familiar with the field or do not have a background in physics or neuroscience.
Clips
A discussion on quaternions which are used to describe 3D rotations in robotics and graphics programming, and why it is essential for robotics engineers and graphics programmers to understand them.
47:00 - 50:10 (03:10)
Summary
A discussion on quaternions which are used to describe 3D rotations in robotics and graphics programming, and why it is essential for robotics engineers and graphics programmers to understand them.