Clip

Ray Casting and Compiled Scalars in Game Development
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2:28:20 - 2:31:27 (03:06)

The podcast discusses two key aspects in game development, ray casting and compiled scalars. Ray casting involves casting a virtual ray onto a 2D plane while compiled scalars, also known as stretching or scaling, involves taking a picture and stretching or scaling it to draw it in a game.

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