The hosts of the podcast trade wins while playing games and discussing various topics, including stuntman Mark's challenge to Reddit and identifying toxic communities, Barbuff's commentary on sports, and celebrating host Wade's birthday.
The speaker talks about his enthusiasm in sharing a cool insider clip with his friends through a group chat.
The speaker shares his nerve-wracking experience on a film set with a supportive yet daunting stunt coordinator watching over him.
The gaming industry is moving towards multiplayer overworlds where the dungeons are instanced with the party, while the overworld allows for players to see other people and engage in new events.
A discussion about gaming tier lists and how the categorization of games can change over time.
The speaker ranks popular video game franchises into tiers based on their impact and influence on the gaming industry. Mass Effect, Zelda, Doom, and the Souls series are in the S tier while Halo is in the A tier.
The design of games can impact player behavior and companies need to take responsibility in creating a space that is safe and ethical for their players, rather than simply trying to exploit them for profit.
Ranking video games based on their lasting potential and popularity.
The speaker mentions not enjoying multiplayers and tech craft games like Among Us, but acknowledges the skill required to get under someone's skin while playing.
The speaker talks about Tyler, a Grandmaster League of Legends player, and the fun but not groundbreaking genre of the game. They also praise the top-tier esports scene.
The Mario franchise offers a wide range of games, and while there are some that could be considered bad, as a whole, the franchise can be considered S tier.
The horror game "Outlast" is a memorable experience that stood out in people's minds due to its gripping and terrifying atmosphere, but lacks replayability. It also aided in the growth of horror games thanks to advancements in gaming engines.
The speaker discusses the fundamental differences between Skyrim, Oblivion, Morrowind, and Daggerfall and recalls their experiences playing them.
Fallout: New Vegas provides players with the opportunity for a unique experience every time they play, with different side quests and areas to explore. The game's old-school Bethesda charm, complemented by Bugs and other quirks, sets it apart from its newer counterpart, Fallout 76.
The experience of collecting card games has been diluted in the digital age, as the appeal of owning physical cards is lost in digital formats. The theorycrafting of these games can be interesting, but it fails to deliver the excitement of physical card collection.
The speaker gives a rating of B to a video game that he wouldn't personally play and shares an exception where he was creepily portrayed as a demon in the game.
The idea for Twisted Metal came from a group of marketing guys who thought that kids like cars and guns and came up with a game where you drive around and shoot each other. Back 4 Blood feels more modern than Team Fortress, but still has a similar mechanic where after a certain point it reaches a feeling of accomplishment.
The speaker discusses the prevalence of screen cheating in video games and the challenges it presents when playing with others. They mention strategies to avoid screen cheating and the importance of being trustworthy when playing with others.
The speaker expresses their admiration for the smoothness of the pixel art in a game that they enjoyed playing, although it appears to be coin-operated.
Marc Maron expresses disappointment for not receiving any birthday wishes before discussing video game choices that may not please the listeners.
In this episode, the host wishes a happy birthday to Wade and talks about the possibility of losing in the future due to ulterior motives from the other two. The host also hints at Mark hosting the next episode.