Chapter

The Endings of Classic Video Game Titles
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4:49:40 - 4:52:38 (02:57)

This podcast discusses classic video game endings, including a game where you can convince the villain to kill himself instead of fighting you, and a game with 40 different endings and thousands of pages of dialogue.

Clips
Arcanum was an innovative game for its time, featuring choices between magic and technology, procedurally generated worlds, and a story-driven experience with over 40 different endings.
4:49:40 - 4:50:43 (01:02)
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Arcanum
Summary

Arcanum was an innovative game for its time, featuring choices between magic and technology, procedurally generated worlds, and a story-driven experience with over 40 different endings. Although its graphics were isometric and do not hold up as well today, it was based on the same framework as Interplay's Fallout games and allowed for unique gameplay decisions such as persuading the villain to kill themselves instead of fighting.

Chapter
The Endings of Classic Video Game Titles
Episode
#192 – Charles Hoskinson: Cardano
Podcast
Lex Fridman Podcast
The host discusses three classic games that may still be worth playing today despite the advancements made in computer graphics and modern games.
4:50:43 - 4:52:38 (01:55)
listen on Spotify
Classic Games
Summary

The host discusses three classic games that may still be worth playing today despite the advancements made in computer graphics and modern games.

Chapter
The Endings of Classic Video Game Titles
Episode
#192 – Charles Hoskinson: Cardano
Podcast
Lex Fridman Podcast