Chapter
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The Making of the "Halo" Video Game Series
The "Halo" video game series was originally created as a script for a movie, but was later turned into a video game with a surprise marketing approach. The creators went through multiple set pieces to bring the story of characters living in the same world as AI to life.
Clips
The podcast episode talks about creating four video games for a movie about an Android boy who wants to be loved.
1:18:11 - 1:20:01 (01:50)
Summary
The podcast episode talks about creating four video games for a movie about an Android boy who wants to be loved. Steven Spielberg personally approached them to take on the task.
ChapterThe Making of the "Halo" Video Game Series
Episode#653: Elan Lee, Co-Creator of Exploding Kittens — How to Raise Millions on Kickstarter, Deconstructing Mega-Successes, Secrets of Game Design, The Power of Positive Constraints, The Delights of Craftsmanship, and The Art of Turning Fans into Superfans
PodcastThe Tim Ferriss Show
The podcast hosts reflect on the unexpected nature of video game adaptation "Bandersnatch" and question the effectiveness of surprise marketing techniques.
1:20:01 - 1:21:58 (01:56)
Summary
The podcast hosts reflect on the unexpected nature of video game adaptation "Bandersnatch" and question the effectiveness of surprise marketing techniques.
ChapterThe Making of the "Halo" Video Game Series
Episode#653: Elan Lee, Co-Creator of Exploding Kittens — How to Raise Millions on Kickstarter, Deconstructing Mega-Successes, Secrets of Game Design, The Power of Positive Constraints, The Delights of Craftsmanship, and The Art of Turning Fans into Superfans
PodcastThe Tim Ferriss Show
The creators of the Halo franchise discuss how they developed the idea for the game and decided to cut up the story into pieces for players to reassemble, all while still maintaining its beauty even without the Xbox games.
1:21:58 - 1:23:30 (01:32)
Summary
The creators of the Halo franchise discuss how they developed the idea for the game and decided to cut up the story into pieces for players to reassemble, all while still maintaining its beauty even without the Xbox games.