The speaker discusses a virtual reality training program for snipers where they can control their arm movements and practice in various environments, including crawling behind slopes and facing off against virtual walkers at different distances.
A man is trapped inside a virtual reality world for two months while being infused with ketamine in a hospital bed, experiencing other problems as well.
Learn about how Virtual Reality is being used as an innovative treatment for chronic pain, which impacts around 50 million Americans.
Steven Kotler talks about the possibility of nourishing our body in virtual reality and its potential impact on consciousness and intelligence. The discussion also touches on the difference between the physical world and its interface in the real and virtual world.
Chris and his friends like to play Oculus while drinking, but it often leads to them getting distracted and derailed from the game.
The speaker tells a story about a virtual world where everyone adopts different perspectives, and how someone played it cool in a library where they found a man face down on a table.
The podcast discusses the impressive tutorial experience when setting up a virtual reality headset that involves responsive action and make you feel like you’re in a new world.
VR is a new media that offers a different way of telling stories, which allows the exploration of various elements like emotion and humanity. The speaker announces the availability of their product, which costs $4.99 and can be experienced on multiple platforms.
The podcast discusses the use of virtual reality technology to create a show that looks like a real-life documentary about dinosaurs, and how it allows interaction with the environment and characters.
The availability of content is key to sustaining a broad enough variety for a self-sustaining ecosystem that creates network effects.
The power of virtual reality is not just limited to gaming, with large scale social movements being pushed through extreme beliefs that are often birthed in virtual worlds, but have real-world consequences.
The speaker reflects on their initial skepticism towards virtual reality technology, however, has since been impressed with the advancement and potential this technology holds for creating new worlds and experiences. They also reference their early inventions in the VR space and how they have evolved since then.
The inventor of the Oculus had people try on the virtual reality device to show how billionaires are going to need services and that people want to contribute to society in a meaningful way.